UNIT 3
Unintend'o Programming project
This project was a programmable controller that used binary. The main part of the code created a 6 digit binary code for each unique key pressed. With a unique binary code, I was able to create specific moves. Since there were 6 digits I could have easily created 64 different moves for the character. If I needed more I could have created 7 digits for 128 moves and so on. I learned with this binary system the size of of the project could easily be modified to be larger or smaller.